Retrospective


I investigated the heck out of the Isofarian Guard and that was a lot of fun. In the end it wasn't what I and everyone else thought it would be, i.e. an adventure game with exploration.  It is a masterpiece of intricate battles, nonetheless. The writing is in serif, and is great.

Did you know I suggested to the team to call the Characters actually Guards? Because they were guards? Anyway. Glad they went with it. And constantly complaining about please use indesign eventually paid off, too, with much happier team members lol. Everything before was done by hand, so painful.

I used the smaller map, used the sped-up combat, but in the end, since I had nowhere to stuff the box, I sold it.

The end. But maybe not for you!

Files

5. The Isofarian Guard Session Log (page 1+2).doc 115 kB
61 days ago
errata version 13-1.txt 689 bytes
61 days ago
ISOFAR Battle Log Table v2.doc 70 kB
61 days ago
ISOFAR Discovered Loot Table.doc 46 kB
61 days ago
Map (single side, then glue, then cut up).pdf 861 kB
61 days ago
The Isofarian Guard Session Log (page 1+2).pdf 39 kB
61 days ago
Efficient-enemy-boards (for vertical card holders).pdf 323 kB
61 days ago
ISOFAR Battle Log Table v3.doc 68 kB
61 days ago
Quest index v1.3.2-final shared online.xlsx 545 kB
61 days ago
The Isofarian Guard Difficulty modes v1.2.doc 28 kB
61 days ago
TIG First Print Issues 1.3.5.doc 167 kB
61 days ago

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